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Demonic Tutor
Duel Decks: Divine Vs. Demonic
(U)
Collector #: 049
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Sorcery
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Search your library for a card and put that card into your hand. Then shuffle your library. | |
Dark Ritual
Duel Decks: Divine Vs. Demonic
(C)
Collector #: 045
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Instant
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Add to your mana pool. | |
Reya Dawnbringer
Duel Decks: Divine Vs. Demonic
(R)
Collector #: 013
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4/6 Legendary Creature - Angel
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Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. |
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Reiver Demon
Duel Decks: Divine Vs. Demonic
(R)
Collector #: 043
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6/6 Creature - Demon
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Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. |
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Twilight Shepherd
Duel Decks: Divine Vs. Demonic
(R)
Collector #: 011
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5/5 Creature - Angel
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Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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Promise of Power
Duel Decks: Divine Vs. Demonic
(R)
Collector #: 054
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Sorcery
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Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield. Entwine (Choose both if you pay the entwine cost.) |
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Kuro, Pitlord
Duel Decks: Divine Vs. Demonic
(R)
Collector #: 044
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9/9 Legendary Creature - Demon Spirit
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At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay . Pay 1 life: Target creature gets -1/-1 until end of turn. |
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Angel's Feather
Duel Decks: Divine Vs. Demonic
(U)
Collector #: 023
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Artifact
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Whenever a player casts a white spell, you may gain 1 life. | |
Overeager Apprentice
Duel Decks: Divine Vs. Demonic
(C)
Collector #: 035
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1/2 Creature - Human Minion
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Discard a card, Sacrifice Overeager Apprentice: Add to your mana pool. | |
Otherworldly Journey
Duel Decks: Divine Vs. Demonic
(U)
Collector #: 016
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Instant - Arcane
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Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. | |
Duress
Duel Decks: Divine Vs. Demonic
(C)
Collector #: 046
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Sorcery
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Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
Secluded Steppe
Duel Decks: Divine Vs. Demonic
(C)
Collector #: 025
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Land
|
Secluded Steppe enters the battlefield tapped. : Add to your mana pool. Cycling (, Discard this card: Draw a card.) |
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Marble Diamond
Duel Decks: Divine Vs. Demonic
(U)
Collector #: 024
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Artifact
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Marble Diamond enters the battlefield tapped. : Add to your mana pool. |
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Corrupt
Duel Decks: Divine Vs. Demonic
(U)
Collector #: 055
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Sorcery
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Corrupt deals damage equal to the number of Swamps you control to any target. You gain life equal to the damage dealt this way. | |
Souldrinker
Duel Decks: Divine Vs. Demonic
(U)
Collector #: 039
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2/2 Creature - Spirit
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Pay 3 life: Put a +1/+1 counter on Souldrinker. | |
Spirit Token
Duel Decks: Divine Vs. Demonic
(S)
Collector #: 001
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1/1 Creature - Spirit
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Flying | |
Plains (27 B)
Duel Decks: Divine Vs. Demonic
(L)
Collector #: 027
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Basic Land - Plains
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Angelic Benediction
Duel Decks: Divine Vs. Demonic
(U)
Collector #: 019
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Enchantment
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature. |
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Righteous Cause
Duel Decks: Divine Vs. Demonic
(U)
Collector #: 022
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Enchantment
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Whenever a creature attacks, you gain 1 life. | |
Abyssal Gatekeeper
Duel Decks: Divine Vs. Demonic
(C)
Collector #: 031
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1/1 Creature - Horror
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When Abyssal Gatekeeper is put into a graveyard from the battlefield, each player sacrifices a creature. | |
Thrull Token
Duel Decks: Divine Vs. Demonic
(S)
Collector #: 003
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0/1 Creature - Thrull
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Stinkweed Imp
Duel Decks: Divine Vs. Demonic
(C)
Collector #: 036
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1/2 Creature - Imp
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Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) |
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Akroma, Angel of Wrath (Foil)
Duel Decks: Divine Vs. Demonic
(M)
Collector #: 001
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6/6 Legendary Creature - Angel
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Flying, first strike, vigilance, trample, haste, protection from black and from red | |
Plains (26 A)
Duel Decks: Divine Vs. Demonic
(L)
Collector #: 026
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Basic Land - Plains
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Barren Moor
Duel Decks: Divine Vs. Demonic
(C)
Collector #: 058
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Land
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Barren Moor enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.) |
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