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Null Rod
Weatherlight
(R)
Collector #: 154
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Artifact
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Activated abilities of artifacts can't be played. | |
Winding Canyons
Weatherlight
(R)
Collector #: 167
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Land
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: Add . , : Until end of turn, you may play creature cards as though they had flash. |
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Goblin Bomb
Weatherlight
(R)
Collector #: 103
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Enchantment
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At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player. |
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Mana Web
Weatherlight
(R)
Collector #: 152
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Artifact
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Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. | |
Aura of Silence
Weatherlight
(U)
Collector #: 007
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Enchantment
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Artifact and enchantment spells your opponents cast cost more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment. |
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Peacekeeper
Weatherlight
(R)
Collector #: 022
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1/1 Creature - Human
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At the beginning of your upkeep, sacrifice Peacekeeper unless you pay . Creatures can't attack. |
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Serenity
Weatherlight
(R)
Collector #: 024
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Enchantment
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At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. | |
Pendrell Mists
Weatherlight
(R)
Collector #: 047
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Enchantment
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All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ." | |
Paradigm Shift
Weatherlight
(R)
Collector #: 046
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Sorcery
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Exile all cards from your library. Then shuffle your graveyard into your library. | |
Fervor
Weatherlight
(R)
Collector #: 099
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Enchantment
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Creatures you control have haste. | |
Abeyance
Weatherlight
(R)
Collector #: 001
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Instant
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Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card. |
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Steel Golem
Weatherlight
(U)
Collector #: 157
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3/4 Artifact Creature - Golem
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You can't cast creature spells. | |
Urborg Justice
Weatherlight
(R)
Collector #: 084
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Instant
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Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn. | |
Scorched Ruins
Weatherlight
(R)
Collector #: 166
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Land
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If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. : Add . |
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Lotus Vale
Weatherlight
(R)
Collector #: 165
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Land
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If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. : Add three mana of any one color. |
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Buried Alive
Weatherlight
(U)
Collector #: 063
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Sorcery
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Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. | |
Firestorm
Weatherlight
(R)
Collector #: 101
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Instant
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As an additional cost to cast Firestorm, discard X cards. Firestorm deals X damage to each of X target creatures and/or players. |
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Doomsday
Weatherlight
(R)
Collector #: 066
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Sorcery
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Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. | |
Spinning Darkness
Weatherlight
(C)
Collector #: 081
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Instant
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You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. |
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Debt of Loyalty
Weatherlight
(R)
Collector #: 011
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Instant
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Regenerate target creature. You gain control of that creature if it regenerates this way. | |
Gemstone Mine
Weatherlight
(U)
Collector #: 164
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Land
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Gemstone Mine enters the battlefield with three mining counters on it. , Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it. |
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Abjure
Weatherlight
(C)
Collector #: 031
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Instant
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As an additional cost to cast Abjure, sacrifice a blue permanent. Counter target spell. |
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Vitalize
Weatherlight
(C)
Collector #: 145
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Instant
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Untap all creatures you control. | |
Psychic Vortex
Weatherlight
(R)
Collector #: 050
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Enchantment
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Cumulative upkeep - Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand. |
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Ancestral Knowledge
Weatherlight
(R)
Collector #: 032
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Enchantment
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Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library. |
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